
AMD is all set to launch ‘Xbox 360 quality graphics’ to handheld devices by taking assistance from the company’s next-generation mobile graphics technologies. Although no real specifics were handed out, AMD is purportedly “working with content developers now in preparation for the arrival of phones” powered by the forthcoming set, and should be made available to handset manufacturers with the help of ‘discrete media processors as well as through IP licensing agreements with semiconductor suppliers’.
Most importantly, already released is a developers toolkit that includes support for both the OpenVG 1.0 and OpenGL ES 2.0 graphics standards, and it will incorporate the same Unified Shader Architecture that’s behind the scenes in your Xbox 360.
Via: TG Daily
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